Friday 27 November 2015

[REC] Shutter




I don't know what it is about cameras, but they tend to make things even scarier than they already are. Think Outlast, terrifying, right? Maybe it's the immediacy and intimacy of the device, forcing you to not only look at, but also record, your worst fears. I imagine that's why [REC] Shutter, by KGames, is a horror played entirely through the screen of a camera.


The aim of the game is to solve puzzles as Connor, the journalist tasked with reporting on Penny Hill, a haunted asylum, and avoid as many paranormal entities as possible. By doing so you will learn more about Connor and his backstory, and find out what is happening at Penny Hill. This involves taking photographs of paranormal activity and evidence, but staying at a safe distance.


Getting too close will result in high levels of panic (both for Connor and yourself, I imagine), making it harder to control his actions. Panic can be reduced with pills or by making it to a safe area. Failing that, Connor can take only 4 hits before running out of health, portrayed by cracks in the camera, and is sure to keep things tense in those moments of running and panic. The camera also has a night vision option, suggesting that some of this panic may take place in the dark. Bring spare batteries.


I'm still working my way through the Outlast: Whistleblower DLC, but when I finally work up the courage to finish it, maybe [REC] Shutter is the game to fulfil my found footage horror needs. Anything else you might need to know can be found on the studio’s website, the game’s website, and IndieDB. KGames also has a Patreon, so if you’re feeling generous, check it out.

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