A new
horror game has been announced, all the way from Poland, along with a playable
demo and a Kickstarter campaign (which seems to have since been cancelled only three hours ago due to a new partnership with a publisher). It
is all kicking off for UndeadScout's Husk,
a first-person adventure with survival horror elements that aim to explore the
most basic human fears.
In
Husk, players will control a man who
has lost everything. He wakes up in a hospital with no idea of how he got there,
and explores dark corridors for signs of other people. UndeadScout are aiming
for a horror experience that is almost “old-fashioned,” with players needing to
search for supplies, solve puzzles, and fight off opponents. The narrative will
be a key focus of the game, and how Husk ends
will also depend on the decisions made throughout.
Music
is always a significant part of Husk,
as the studio feel that “music should be a standalone work of art and, almost by itself, tell a
story.” Ensuring that the soundtrack can accomplish this is Filip Nowicki, a
composer that has previously worked on African
Dawn, Dimiria: Agrarian Falls,
and also taken part in master classes taught by the composers behind Bioshock and Forbidden Warrior. To experience this soundtrack so far, try out
the gameplay teaser available from the Kickstarter campaign, where the studio
were aiming to raise at least £15,000 GBP (approx. $23,000 USD), with stretch
goals that included VR support and console releases.
More
information on Husk can be found at
the website and Kickstarter campaign, which has been cancelled since I first
wrote this article on IGM, in favour of a more traditional deal with a publisher. You can still keep up with everything going
on with Husk by keeping an eye on the
studio's Facebook or Twitter.
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