Horror hide-and-seek? Yes please. This is the premise that
pulled me towards Dead Realm, the online
multiplayer from 3BLACKDOT. Then I saw it in the Steam sale, and it was just
meant to be. Sadly, I’m not entirely won over by what I’ve seen so far.
While the modes in the game are quite fun, mostly revolving
around the idea of hiding and running from creepy spiritual beings – in the
form of a possessed puppet, a deadly butcher, a blood-thirsty werewolf, and a
few others – I found myself a little bored. In my first few games I found a
hiding spot, and didn’t move for the entire time and still survived.
Then, in
the games where I was found – which genuinely did make me jump if I wasn’t
expecting it – I found that running away, though adrenaline-inducing, was quite
awkward using the keyboard. In full sprint from an unnatural beastie, I just
couldn’t find the keys in time to crouch inside a vent or under a desk, and was
soon caught. Dead Realm is the kind
of game that needs controller
support.
Human players do have a couple of skills to even the odds, which
I think work well. One is a decoy, which stays on the map for one minute and
hopefully distracts the ghoulish player long enough for escape, and the other
is a force field. The latter only lasts for a few seconds, but if timed and
placed correctly, it can block off a doorway or corridor to allow enough time to
find a new hiding spot. These are a nice touch, and definitely give the humans
more of a chance of staying human, rather than being turned into a spirit
henchman of the initial ghost, doomed to hunt down the players still among the
living.
Honestly, I really like the idea of Dead Realm, as I keep saying, but it is just lacking the polish and
refinement that such a fast-paced game, where every wrong move could be your
last, requires. That is the curse of Early Access, I guess.
Don’t get me wrong, I haven’t played too much of Dead Realm yet. Unlike Layers of Fear, which I reviewed on Saturday, this game just hasn’t gotten its hook into me yet. Sure, it is quite
fun, and the concept is exactly what I’m looking for, but it just doesn’t seem
to be working its magic on me like I thought it would. I’m not giving up on it
just yet, though. 3BLACKDOT has clearly added and updated quite a bit since
releasing Dead Realm on Early Access,
so I’m sure there is still a lot to come, and maybe a few more games of hide-and-seek
scares will reveal the game I’d been expecting. I’m always happy to go in
search of my next horror love.
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