Have you ever thought that Nintendo’s Smash Bros. would be
even better with elements of horror, steampunk and RPG thrown in? Me neither.
But now that it’s happening, don’t you think it just makes sense? I know I do.
Such is the basic concept of zGames (the development studio)
and APPSolute Games (co-investor, co-producer and publisher) upcoming 3D online
multiplayer fighting game for release on iOS, Android, Nvidia Shield and Ouya.
See the game in action in Fright Fight’s gameplay trailer:
As much as I’d love to tell you about the game, there is
no-one better to do that than those developing it, and so I have stolen a
description straight from the Kickstarter page… It’s not laziness, it’s
modesty. Or something.
“Fright Fight is a multiplayer brawler
infused with rich RPG system elements. On iOS and Android based devices, it
will be free to play and uses a unique gesture control system (no buttons!). On
OUYA, it is a fully-paid game and makes a perfect multiplayer controller party
game.
Fright
Fight features a bunch of characters from different realms, each with unique
attack types, combos and skills. The epic battles full of special moves and
fight effects will take place in several different worlds (each with 3 arenas),
starting with Flotsam Islands and
followed by Galactic Graveyard and
a Monster Mausoleum as part of
our ambitious plans.
You will have the ability to
connect with up to 3 other players from around the world, and compete in 4
player action-packed matches. Play against random opponents or invite your
friends to a game. The Cross-Platform functionality allows you to play against
your friends even if you have an iOS device and they are playing on an Android
device, OUYA, or NVIDIA Shield.”
The ‘bunch of characters’ mentioned are currently the
Vampire, the Yeti, the Werewolf and the Reaper, but if stretch goals are
reached there will be more characters (and arenas added) over time. There are
more juicy details on these additions in the interview at the bottom of the
article.
Basically, Fright Fight will be a free iOS and Android game
that offers a horror twist on the fighting template put forward by Smash Bros.
For me, who has spent countless hours fighting my friends on Nintendo’s beloved
series, this is a good thing, and I will be awaiting Fright Fight’s estimated early-2014
release with much anticipation.
Whether you download the free game, or pay for the Nvidia
Shield or Ouya versions, when we find ourselves on the mythical horror arenas,
don’t hesitate to use your sharp claws, teeth or scythe to win, because I certainly
won’t.
Behind the Horror
I also managed to set up an interview with David Zilberfayn,
the Founder and CEO of of Appsolute Games. You can find it just below where
your eyeballs are currently resting:
Where did the idea for Fright
Fight come from?
The idea for Fright
Fight came about a year ago when we noticed the lack of fighting games in the
mobile gaming marketplace. Our idea was to create a game that would allow
players to invite their friends to matches or play against random opponents for
quick, on the go gameplay. There were very few games that had the real-time
multiplayer capability, and we wanted to bring a new type of game that has yet
to be seen on the App Store.
What kind of response have you had so
far?
The responses have
been fairly positive so far. People seem to be interested in the game and the
feedback has been positive for the most part. The game is still a work in
progress and we have been busy correcting various bugs and stabilizing the
game. We are excited to finally start getting real user feedback in the near
future.
I love Smash Bros., and love the idea
of a game that takes this concept and places it into a horror setting. But in
what ways would you say your game differs from Nintendo's series?
Fright Fight is inspired by Super
Smash Bros, but is a completely independent game with inspirations from many
different games. The Devil May Cry series served as additional
inspiration for some of the battle mechanics, the Diablo series for
the RPG elements, the Pokemon series for some gameplay elements and
RPG mechanics, Awesomenauts for some of the gameplay elements, world/level
design, and art style. A lot of other games have minor influence on the
game: Marvel vs. Capcom, DOTA, Quake III, etc. The list could go
on forever.
Do you have a favourite character?
I would say that my
favourite character to play with is the Vampire. She is a very unique character
and has abilities that separate her from the rest of the cast. Her speed and
ranged attacks make her an interesting opponent in the arena.
If your stretch goals were reached,
do you have any idea what kind of extra arenas and characters might be added?
Yes we have plans to
include two new Arena Worlds called the Galactic Graveyard and Monster
Mausoleum. Each world has 3 arenas, in which the platforms are rearranged and
new features are introduced.
In terms of characters
we have concept sketches for a Ghost, Zombie, Alien, and Cyborg characters. We
hope to introduce new characters and arenas in future updates to the
game.
Do you think Kickstarter has changed
the way that indies like yourself approach game development?
Kickstarter is an
interesting tool that indie game developers should attempt to take advantage
of. It serves as a platform where developers can share their ideas with the
community and see if the project piques the interest of the gaming world,
before investing a lot of time and money into the project. I have also seen
game studios raise funds from Kickstarter to fund the majority of their
development process.
For us we came to
Kickstarter much later in our development process and are trying to utilize
Kickstarter in order to add some key features to our game.
Is there any release date for Fright
Fight yet?
No concrete release
date yet, but we hope to release the game before the end of the year. A more
realistic release date would be in the first half of January 2014.
And finally, as Noble Gaming is a
horror-gaming blog, I have to ask, do you have a favourite horror game?
I would have to say
the Resident Evil series is probably my favourite horror game series. I also
enjoyed Condemned for Xbox 360.
The
Fright Fight project on Kickstarter has 16 days left to reach a goal of
$50,000. If you want to check it out, and maybe pledge a little to make sure that
this horror-fighter is a reality, go here.
Thank you for reading! If you enjoyed this article, it would mean a lot if you’d like and share it, and make sure to subscribe to the blog so that you don’t miss out on the weekly horror games. Feel free to leave a comment, and follow me on Twitter for daily horror news and conversations here.
Again, thank you, and welcome to Noble Gaming.
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